Gravity Sketch
RAEng ERA Enterprise Fellow 2017
Oluwaseyi Sosanya
Gravity Sketch is a 3D design software for virtual and augmented reality heads sets .
Gravity Sketch was initially a graduation project from a team of
innovation design engineering students from Imperial College London and
the Royal College of Art as part of their final year research.
Oluwaseyi Sosanya and the team looked deep into the ways designers
and engineers represented 3d ideas and found areas of friction which a
new user experience and immersive technology could bring a solution to.
Based on sketching, they have developed the most intuitive tool to
freely express ideas in 3D. Through their “what you see is what you get”
interface; 3D objects appear in real time, creating a new kind of
digital authoring experience, bringing a dose of craft to the digital
world. From students exploring 3D concepts to designers and engineers
visualising 3d ideas in VR and AR, Gravity Sketch democratises digital
3D creation.
The
tool was developed through a fascination with how people from all
backgrounds express and communicate ideas. Empowered by Howard Gardner’s
theory, the focus of the user experience was based on spatial
intelligence, given that it is strongly connected to our creativity and
3D visualisation. The drive was to craft an experience that would allow
users to truly extend their ideas and creativity immersed in a 3D space.
The Gravity Sketch team has spread their message at various events
around the world, speaking about the future of creation and showcase
their work. They have given several TEDx talks about their insights in
creating the tool and co-organised 3D creation nights at Tate Britain
and the Victoria and Albert Museum in London.
The company is now focused on business development and gaining new
users to help test and as the team prepares for launch. Oluwaseyi will
be bringing the product to market with a few key automotive companies
over the course of the RAEng 1851 Enterprise Fellowship.
To find out more visit www.gravitysketch.com